An In-Office Threat
Unlike most characters, Scrap Baby is already in the room, hidden under the desk or behind objects.
Scrap Baby hides inside the office itself, waiting for you to do nothing. The moment you stay idle too long, her claw comes from below. If you searched scrap baby frickbears, the fix is constant, small inputs, but the real skill is doing that without burning the power or the camera time you need elsewhere.
Unlike most characters, Scrap Baby is already in the room, hidden under the desk or behind objects.
She activates when you have not moved the camera or touched any control for 8 seconds, so inaction is the attack condition.
Her claw extends from her hiding spot and attacks from below, so there is no door or mask that stops her once she commits.
Scrap Baby is one of the four required salvage characters for the Salvage Route, so her idle tax is unavoidable on that path.
She punishes no inputs while Music Man punishes fast inputs, creating the game's signature rhythm paradox.
Players who stare at one feed too long are handing Scrap Baby exactly the idle window she needs.
Spamming actions to be safe raises noise for Lefty and tempo for Music Man, trading one trigger for two.
On Lunatic the window shrinks to 5 seconds, and players used to 6 get caught.
She attacks from below inside the office, so no door, mask, or camera angle stops a committed strike.
Inside the office, under the desk or behind objects. She is already in the room when she activates.
Never stay idle more than 6 seconds. Cycle cameras, lights, or doors, and any input resets her timer.
8 seconds on normal play, dropping to 5 seconds on Lunatic. Stay under 6 seconds to be safe.
No. Once she commits from below, there is no door or mask defense, so prevention is the only counter.