A Candy Demand
Dreadbear approaches the front hallway and holds out his hand, demanding a specific candy type.
Dreadbear is the massive Halloween Frickbears 3 threat who approaches the front hallway and holds out his hand for candy. If you searched dreadbear frickbears, the whole fight is four eye colors and four candy bowls, matched inside 10 seconds.
Dreadbear approaches the front hallway and holds out his hand, demanding a specific candy type.
His eye color tells you which candy he wants, and his hand gesture signals the demand.
He is one of the few full-game threats that uses the front hallway rather than a door or vent.
He tests whether you can map a color to a bowl position under pressure, a pure recall mechanic.
Nightmarionne never demands attention from the same side as Dreadbear, so the two never stack in one direction.
Players know the color rule but forget which bowl holds which candy, and fumble the click.
A wrong candy type is an attack, so a guess is strictly worse than a fast, correct read.
The cue is in his eyes, and players who focus on his hand miss it.
Ten seconds is tight, and a slow scan of the office eats it before the click.
A specific candy type from the bowls around the office, cued by his eye color.
Match his eye color: red eyes = red candy, green = green, yellow = yellow, blue = blue.
10 seconds. A wrong candy or no candy within the window triggers an attack.
They never demand attention from the same side, so you never manage both in one direction at once.